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  1. Grand Austria Hotel | Board Game | BoardGameGeek. Reimplemented by: High Season: Grand… Rank: Overall 63. Strategy 52. 7.9. Grand Austria Hotel (2015) Serve guests and prepare rooms to be the best hotelier in the Viennese modern age. 21K Rating s & 3.3K Comment s · GeekBuddy Analysis. 2–4 Players. Community: 2–3 — Best: 2. 60–120 Min. Playing Time.

    • (20.6K)
  2. The definitive source for board game and card game content. Find millions of ratings, reviews, videos, photos, and more from our community of experts.

  3. The fireballs launched from Fafnir's mouth toward the town are represented by marbles that will collide with anything in their path, damaging heroes and destroying defenses. Each round, Fafnir acts by changing his angle of attack, spawning monsters, or building up his fiery breath. Eventually, he will release all his charged fireballs towards ...

  4. Classification. Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size. Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being ...

  5. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at ...

  6. boardgamegeek.com › crowdfundingBoardGameGeek

    A game of adventure, sorcery, and glorious combat in the Hyborian age! 242% / $120,903 Pledged – 591 Backers. Ends May 16. Visit Project.

  7. Born in Lisbon, Vital Lacerda has a masters degree in Marketing and Advertising. After working in advertising agencies for almost 15 years as an art director, and later as the creative director of his own agency, he decided to try his luck as a freelance graphic designer in 2006. Boardgame design is his greatest and most loved passion.

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