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  1. Apomediation theory conceptualizes that “apomediaries” (which includes Web 2.0 approaches) can partly take over the role of the intermediary and “push” or “guide” users to relevant and accurate information. The Web 2.0 environment is essentially an “apomediated environment”, with all the issues affecting related to apomediation ...

  2. 2. Autopoiesis and Sympoiesis: "Autopoietic (self-producing) systems are autonomous units with self-defined boundaries that tend to be centrally controlled, homeostatic, and predictable. Sympoietic (collectively-producing) systems do not have self-defined spatial or temporal boundaries. Information and control are distributed among components.

  3. Description. Edward Hall: "Monochronic time (M-time) and polychronic time (P-time) represent two variant solutions to the use of both time and space as organizing frames for activities. Space is included because the two systems (time and space) are funtionally interrelated. M-time emphasises schedules, segmentation and promptness.

  4. 2021年11月30日 · Cosmo-Local Production is a methodology for creating value and products and services that are inspired by the following basic rules (see below). and marries the planetary globalization of knowledge, the 'smart' localization of production, and both local and planetary mutualization, i.e. marrying distributed making and global open innovation: 1 ...

  5. China has already formed a much larger and better down-top ecosystem, manifesting the ultimate goal of the Maker Movement – democratizing innovation. We call it the New Shanzhai. The Chinese word for Shanzhai can be traced back to year 1999-2000, representing the act of copying and duplicating brand products. In recent years, Shanzhai has ...

  6. Description. "Panspectric technologies were initially developed with in signals intelligence. Now they are progressively being transferred to all aspects of every-day life, thus enforcing social order. The notion of the panspectron was coined by Manuel DeLanda’s in his book War in the Age of Intelligent Machines (1991), referring mainly ...

  7. This method promotes the use incentives and the integration of play into labour. It argues that work should be fun, workers should permanently develop new ideas, realize their creativity, enjoy free time within the factory, etc. The boundaries between work time and spare time, labour and play, become fuzzy. Work tends to acquire qualities of ...