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  1. Join the largest board game community online. Discover new games rate and review them and share your passion with others.

  2. Pandemic: The Cure, a dice-based version of the popular Pandemic board game, sets up in less than a minute and plays in 30 minutes. As in the board game, four diseases threaten the world and it's up to your team to save humanity. You and your team must keep the world's hotspots in check before they break out of control, while researching cures ...

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  3. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor). Players earn victory points by developing their networks, building and powering urban buildings, securing ...

  4. Inventions: Evolution of Ideas follows humanity's most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages. In Inventions, cards simulate these new concepts. Cards are the ideas that eventually become inventions. Once they are invented, these technologies can be ...

  5. 1. Introduction. The Great Campaigns of the American Civil War series, commonly abbreviated as GCACW, is a highly-regarded, operational-level series of war games covering famous battles of the American Civil War. The series was started by The Avalon Hill Game Co in 1992 with its first entry, Stonewall Jackson's Way, designed by Joseph M. Balkoski.

  6. In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction's strengths (measured in victory points) over ...

  7. Born in Lisbon, Vital Lacerda has a masters degree in Marketing and Advertising. After working in advertising agencies for almost 15 years as an art director, and later as the creative director of his own agency, he decided to try his luck as a freelance graphic designer in 2006. Boardgame design is his greatest and most loved passion.