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  1. If the player rolls the die, the Dollar marker is advanced clockwise around the game board counting the available deals as spaces. Once the Dollar marker rests, the player may try to negotiate that deal or draw three Influence cards. If by drawing cards, the player’s hand exceeds twelve the player chooses which cards to discard to the limit.

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  2. So Enemy Action: Ardennes is effectively three games in one box: the two-player game, solitaire playing the Allies, and solitaire playing the Germans. Map scale on this module is 2.5 miles per hex. Hexes on the game map are oversized allowing for easy counter handling. Unit scale is regiment, brigade and division, with one to four steps per unit.

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  3. In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages. Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their ...

  4. Uncategorized. In Archduke, players have a set of cards (starting with four) placed face-down in front of them: some that they know, and some that they don’t. Each card has a point value, ranging from -3 to 13, shown in the corners of the card. The goal is to have the lowest sum of points at the end of each round, accomplished by swapping ...

  5. Enemy Action: Kharkov is the second game in John Butterfield’s acclaimed Enemy Action series of card-driven games simulating pivotal battles in World War II, playable by two players or one player controlling either side in the conflict. Enemy Action: Kharkov portrays the Third Battle of Kharkov, the key Eastern Front battle in which the German Army ended a string of Soviet victories begun at ...

  6. Board game artist and designer living in Salt Lake City, Utah. Ryan's publishing company is Red Raven Games. ryan@redravengames.com Read @ My Game Illustration Story.

  7. Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat ...