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  1. Proliferation: The Game of Nuclear Strategy is a tabletop card game designed for 2 to 9 players. Build your country’s economy, conduct secret missions, and sabotage adversaries all while stockpiling nuclear weapons to ensure that your country is the most powerful on Earth - or at least the last one standing. Choose your player country - Play ...

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  2. In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth.The game draws inspiration from current or emerging technologies and efforts in space exploration. ...

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  3. The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges communication is essential in the team. But this is more difficult than expected in space.

  4. Gaia Project (2017) Expand, research, upgrade, and settle the galaxy with one of 14 alien species. 27K Rating s & 3.8K Comment s · GeekBuddy Analysis. 1–4 Players. Community: 1–4 — Best: 3–4. 60–150 Min. Playing Time. Age: 12+. Community: 14+. Weight: 4.39 / 5. 'Complexity' Rating. Alternate Names Gaia Project: Galaxie Terra Mystica + 10 more.

  5. In Nekojima, “The Island of Cats” in Japan, an electricity network is developing to supply the various lively districts of the island. The installation of electric poles becomes more complex due to the narrowness of the territory and its curious population of cats strolling

  6. This classic game of alien politics returns from the warp once more! In Cosmic Encounter, each player becomes the leader of one of dozens of alien races, each with its own unique power. On a player's turn, he or she becomes the offense. The offense encounters another player on a planet by moving a group of his or her ships through the ...

  7. Draft dice to explore the universe in Pulsar 2849. Game is only 8 rounds long. Each round, roll dice based on the number of players, sort them based on their values, then draft dice to take actions. Players score points each round based on what they've discovered and explored, and everyone has common goals that they want to achieve.

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