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  1. Gamer Theory - P2P Foundation. Gamer Theory. By McKenzie Wark. URL = http://www.futureofthebook.org/gamertheory/ Review at http://www.shaviro.com/Blog/?p=506. Description. "Together with the Institute for the Future of the Book, I created this website as a way to think to about games.

    • Gameos
    • Linux-Box? Freestation?
    • Free Code Emulation

    "The next question is what are you going to play these libre games on, Windows? PlayStation? In answer to this question, there has been a drive to generally improve the experience of playing games on a GNU/Linux operating system, whether the game code and art are free or proprietary. Progress has been reported on sites like GamingOnLinux.com, Linux...

    "With GNU/ Linux well established as a server OS, and rapidly maturing as the desktop for communications, office applications, and even multimedia work (Dyne:Bolic, Pure:Dyne, UbuntuStudio), the holy grail of free culture now is the free gaming platform. A truly free gaming platform needs to be assembled from the ground up to include: 1. Kick-ass, ...

    Emulating older game platforms which are being gradually obsoleted by their owners is a hot topic at the moment, with some manufacturers throwing whatever patent, copyright, or trademark litigation they have to hand at emulator developers, while others hand out permission and even documentation as freely as ID Games handed out the source code for D...

  2. Key Articles. Games as P2P Utopia: Alexander Galloway on the World of Warcraft and Utopia. Game Modding and Education: excerpts of a thesis on using entertainment for eduction, that goes beyond the failed edutainment model. The Power of Play: essay by Pat Kane for Soundings magazine. In conversation with Ephemara in Dialoguing Play.

  3. Definition "A Free game (emphasis on the capital 'F') is a Free Software game. Free Software (often incorrectly confused with the term open source) is software whose source code and media are made available under a license permitting modification and ...

  4. Gamer Intelligence - P2P Foundation. The intelligence gained by playing video games. Citation. " ... It's a fundamentally different take on problem-solving than the linear, read-the-manual-first approach of their parents. In an era of structured education and standardized testing, this generational difference might not yet be evident.

  5. Description. Strypey: " If literacy is the ability to read and write, then gaming literacy would be the ability to not only play games, but to make them. The easiest way for people to make games at the moment is to modify existing games.

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