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  1. 2014年10月25日 · 設計師 Luke Laurie Luke強調桌遊測試最重要的是建立一個充滿生產力的環境,讓整個測試過程對遊戲本身有重要幫助,不要只是隨便找幾個陌生人坐下來試玩看看,雙方都沒有做好準備,最後可能只是在浪費彼此的時間。. 下面把作者提到的注意項目翻譯給大家參考 ...

  2. The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, Jabberwock, and Cheshire Cat must gather all that they can while playing nice at the Hatter's Tea Party before going to battle! In Wonderland's War, 2-5 players take the role as a faction leader who has ...

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  3. 2023年2月15日 · Entering 2023, here are (without comment) my Top 100 board games. • My Top 100 Games for 2020 can be found here . • My Top 100 Games for 2021 can be found here . • My Top 100 Games for 2022 can be found here . Show More Give GeekGold Tip Tip with ...

  4. Next War: Taiwan, the next volume in GMT's series of Next War games and the follow-on to Next War: Korea, allows players to fight a near future war in and around the island of Taiwan. In this sequel, the communist leadership of the PRC have decided that its time to end its rhetoric and posturing and bring the long-lost democratically governed ...

  5. Throughout a game of Faraway, you will play a row of 8 cards in front of you, from left to right. These cards represent the regions you will come across while exploring the lands. Characters on these cards will grant you victory points if you later fulfil the conditions they demand. At the end of the game, you walk back the same way, scoring ...

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  6. Next War: Series Supplement #1. We have intended herein to create a system (and a series) that will allow detailed study of modern warfare in various venues as well as engaging gameplay. That said, the Standard Game rules encompass a fairly straightforward ruleset that will, we think, be considered pretty "easy to learn" by experienced wargamers.

  7. Littoral Commander (formerly Fleet Marine Force) is a 2-6 player boardgame about potential military conflict in the Indo-Pacific region, a hybrid of standard hex and counter wargames and card-driven games. Players spend Action Points (AP) during their turn to activate cards or move units on the game board.