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  1. Food Chain Magnate is a heavy strategy game about building a fast food chain. The focus is on building your company using a card-driven (human) resource management system. Players compete on a variable city map through purchasing, marketing and sales, and on a job market for key staff members. The game can be played by 2-5 serious gamers in 2-4 ...

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  2. On this forgotten island in a tiny corner of the ocean the animals are hungry! Your goal is to influence the wildlife - and arrange their meals - so there is only one animal left! In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16.

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  3. 2016年11月1日 · zafara di. @zafara. Nov 1, 2016. 《奥丁的盛宴》,A Feast for Odin,一款由乌玫瑰设计,于2016年发售的桌游。. 设计师把《拼布》的拼图机制融合到之前设计的各种农场主题工人放置游戏中,并且加入了更多的可选行动,使得乌玫瑰的种地游戏越种越复杂。. 游戏中,玩家 ...

  4. 2011年3月29日 · In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins. Players start with a number of building ...

  5. In the trick-taking card game Stick 'Em, first released as Sticheln, players seek to gather points each hand by taking as many cards as possible of all but one color, while trying to avoid cards of one color of their choosing. In more detail, at the beginning of each hand, each player simultaneously selects and reveals one card from their hand ...

  6. Classification. From the publisher's press release: "Each player begins by sketching a TELESTRATIONS word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the ...

  7. SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand. More specifically, cards are dual-indexed, with different values on each half of the card, with the 45 cards having all ...

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