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  1. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor). Players earn victory points by developing their networks, building and powering urban buildings, securing ...

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  2. Game description from the publisher: The Russian Campaign, Deluxe 5th Edition, marks the triumphant return of our hobby’s true classic wargame designs — universally acclaimed as one of the most venerable and widely-recognized games ever published, covering the Eastern Front during World War II. Few games have received as much universal ...

  3. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles! Help your wizards get to Ravenskeep as quickly as possible.

  4. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.

  5. Expeditions has completely different mechanisms than Scythe, though the goal was to capture some of the same feelings that Scythe evokes, with a slightly darker, more supernatural theme. Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to ...

  6. The game features a modular board for players to explore, 48 distinct advances, seven mighty wonders, and loads of miniatures and cards. The winner will create a culture that will be remembered and admired for millennia. Advances. The game features about 48 distinct advances. The whole "tech-tree" is very flexible with no dead ends, yet still ...

  7. Edit. In a typical Mancala mechanism, players pick up the tokens in one space, and then place them one-by-one in spaces in a specific direction around a circle, with the last space placed in having special significance. In addition to its namesake game Kalah, this mechanism can be seen in modern games such as Finca and Theseus: The Dark Orbit.