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  1. Overall 173. Abstract 6. 7.9. War Chest (2018) Recruit, bolster and maneuver your way to controlling the hex-grid battlefield. 9.8K Rating s & 1.5K Comment s · GeekBuddy Analysis. 2–4 Players. Community: 2, 4 — Best: 2. 30 Min. Playing Time. Age: 14+. Community: 10+. Weight: 2.30 / 5. 'Complexity' Rating. Alternate Names Champ d'Honneur + 5 more.

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  2. This is the 4th ed of Phil Eklund 's signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to ...

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  3. "A wargame (also war game) is a strategy game that deals with military operations of various types" (https://en.wikipedia.org/wiki/Wargaming). However many wargames cover political and strategic choices. They can simulate historical, fantasy, near future or science fiction themes.

  4. Classification. Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping ...

  5. Littoral Commander (formerly Fleet Marine Force) is a 2-6 player boardgame about potential military conflict in the Indo-Pacific region, a hybrid of standard hex and counter wargames and card-driven games. Players spend Action Points (AP) during their turn to activate cards or move units on the game board.

  6. Classification. General Orders: World War II pits competing commanders against each other in a tug of war for control over a crucial Second World War battlefield, either in the mountains of Italy or the islands of the Pacific. Players strive to seize crucial strategic assets that unlock special abilities, and prevent their opponents doing the same.

  7. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult. In Oath, there are no fancy production tricks, app-assisted mechanisms or production gimmicks. The game can be reset at any time and doesn't require the same play group from one ...

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