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  1. Wandering Towers (2022) Wandering Towers. (2022) Trap wizards in towers to get yours to Ravenskeep first. 2.2K Rating s & 426 Comment s · GeekBuddy Analysis. 2–6 Players. Community: 2–6 — Best: 4–5. 30 Min. Playing Time.

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  3. A modular solo adventure system featuring 20 dice integrated in unique ways. 20 Strong is a new deck-based game system from Chip Theory Games, capable of being played in about 30 minutes or less. We say “game system” because the idea behind 20 Strong is a small nucleus of simple, adaptable rules that can then be applied to a variety of unique decks, each with their own set of mechanics.

  4. Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.

  5. Scythe (2016) Five factions vie for dominance in a war-torn, mech-filled, dieselpunk 1920s Europe. 83K Rating s & 12K Comment s · GeekBuddy Analysis. 1–5 Players. Community: 1–5 — Best: 4. 90–115 Min. Playing Time. Age: 14+. Community: 12+. Weight: 3.44 / 5. 'Complexity' Rating. Alternate Names Sçythe + 6 more. Designer Jamey Stegmaier.

  6. Only you, as the leader of one of the factions, can lead your people to the ultimate dominance over Hyperborea! Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that takes 20-25 minutes per player. The game begins at the time when the magic barrier protecting access to the mythical continent of ...

  7. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor). Players earn victory points by developing their networks, building and powering urban buildings, securing ...

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